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【《血污》官方关于补丁以及DLC公布的最新消息+口语翻译】
送交者: tekkenman[☆★★铁拳男★★☆] 于 2019-07-04 4:28 已读 2568 次  

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Hello again everyone! Not to be outdone, our amazing production and development teams came through with confirmed updates to share with you regarding progress on bug fixing, DLC and improvements to the Switch, and even bonus info on platform wide improvements! So let’s dive right in:

大家好,给大家更新点关于补丁和修复进度的细节。

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Chest Bug 宝箱Bug

Xbox One (Status: Fix Incoming)  Xbox版修复补丁要来了

•        Treasure chest issues have been fixed; after the patch, unique items will be obtainable even on existing playthroughs.

宝箱问题已经被修复,修复以后独一无二的物品可以在现有游戏进度中获得了(不需要开新档才能修正)

•        The patch for this should be submitted today (Wednesday), and we anticipate public release on Friday or Saturday.

这个补丁周三送上去,估计本周五,周六就能更新了

•        The teams are also working on additional improvements and bug fixes.

团队也在做一起其他Bug的修复

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Playstation 4 (Status—unchanged) PS4版暂时没有补丁…

•        The problems causing the bug have been identified, teams are working to identify and implement solutions.

我们已经看到了问题,我们的队伍在研究对策

•        No new users affected by this bug, just like before all new games/playthroughs are safe to play.

新游戏新档不会被以前的bug影响



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Nintendo Switch (Status—fix being tested) Switch修复补丁测试中

•        The fix is currently in test, the submission date we were working toward has been delayed due to a graphical bug that has reemerged.

正在测试补丁,这里有稍稍延迟因为有个图像bug

•        We anticipate testing will be completed by next week, which would mean an ETA of public release during the week of July 15, 2019.

预计大家7月15日能下载到

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Improvements

Map Improvements 地图改进

•        Map close button has been remapped to standard exit/close button

地图关闭键换成了普通取消键

•        Marker button has been changed

地图标记键换了

•        Trail display button has been changed

踪迹显示键换了

•        Map scroll speed improved

地图移动速度加快了

•        Zoom in and zoom out improved

放大缩小改进了

•        Zoom level retained when reopening the map

放大缩小进度会在关闭地图后保留

•        Auto-center when opening the map

打开地图后自动回中

•        Bug fix: No longer displaying enemies for completed quests

修复Bug,已经完成的任务不会显示敌人了

Fixed items getting stuck on walls/geometry 修复物品卡在墙上,天花板上

•        The functionality of waiting until the item is collected automatically has been left in, in case the issue persists.

物品不被获得就会一直显示在场景上被保留了。



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Switch-specific Improvements Switch版本的改进

•        HD Rumble issues in certain areas of the game have been fixed

HD震动改进了

•        Enabled Traditional Chinese language option

加入了繁体中文

•        Fixed instances where the game would crash while transitioning between rooms

修复了切换房间时游戏会崩溃

•        Work has been done on the technical "non-visible" side of things to improve input delay, stability, and various optimizations. The teams are continuing to work on these items and we'll have future updates and plans to share soon.

输入延迟,稳定性以及一些其他都做了改进,我们将会继续改进并且在将来给大家公布更多细节



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"Iga's Back Pack" DLC

Xbox One (Status—DLC being tested) Xbox版DLC已经完成测试

•        Testing will happen next week, if completed successfully we will submit and have an updated ETA for release during the week of July 15, 2019.

测试将在下周开始,如果完成我们就会在7月15公布DLC下载



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Playstation 4 (Status—DLC submitted, pending approval and release) PS4版DLC已经提交,等待批准

•        We're currently working through some submissions with Sony, and plan to have an update, hopefully for release, next week.

正在和索尼一起在提交DLC上努力,希望下周可以开放下载



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Nintendo Switch (Status—DLC approved, release imminent) Switch版DLC已经批准,要来啦!!!

•        The DLC has been approved by Nintendo, we're just taking the final steps to make it go live.

任天堂已经批准了,我们在做最后的准备工作!!!
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