多线程是渲染快,我主要需要zbrush建模流畅,基本不做渲染
回答: 3d建模都是吃多线程 你要是就是打游戏用 由 IAMPI 于 2019-04-16 10:06
这是我搜到的一个回答: So for active work, an i9-9900k at 5.0ghz with 8 cores is going to be faster than a threadripper on 32 cores at 3.6ghz because applications like maya wont use all 32 cores unless youre rendering. You'll find this to be the case in most applications as well. Even zbrush which is multithreaded well. For example Zbrush's brushes and how it works with vertex data as you sculpt, will benefit from a faster core frequency than more cores with lower frequency.
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